Initial prototype … some squid thing
So here is the initial prototype I’ve whipped up in Unity3D. I’ve wanted to play with a floppy jointed character for a while, so this seemed like a good opportunity to try it. It’s not too bad moving...
View ArticleFirst day demo: you are a squid
http://content.wuala.com/contents/pansapiens/Public/ld24/index.html (Unity Webplayer) So here is my progress after a day … a little sandbox with a swimming squid thing (Controls are WASD, Q/E to...
View ArticleLudum Droid
I was curious to play the Android entries for LD #24 since Android is shaping up to be an awesome gaming platform (Ouya anyone ?) … so I’ve compiled a little list. I think I caught them all … Click...
View ArticleJust submitted “Dolphin Story” for the Charity Game Jam
I just submitted the 48 hour version of my Charity Game Jame game, “Dolphin Story”. I followed Ludum Dare compo rules – all graphics from scratch with the Gimp, engine is Unity + Orthello 2D. It uses...
View ArticleI’m in + just a little base code
So I’m going to jump into the fray for this one. I’ll almost certainly be using Unity, since that’s what I’m living and breathing these days. Plus GIMP, Inkscape, maybe a little Hexels (I hear it’s...
View ArticleFoodphoto and screenie : a minimal self organizing tower defence
Someone made me breakfast. Sooo lucky Here’s a WIP screenshot – I have the beginnings of a minimal Tower Defence game. It took me a little longer than I’d like to setup the finite state machine the...
View ArticleYe Olde Screenshots
End of day one. Here’s some screenies of a battle beneath the surface. The gameplay is still sparse. There’s a rock in there which I didn’t make & a few textures, but otherwise it’s all within the...
View ArticleRetroactive noms
Food photo ! A light lunch of ham, cheese & egg toastie, coffee and a banana.
View ArticleDeep Dome postmortem
Early in the jam I had a bunch of different ideas. This is pretty normal. I liked the theme, so much so that it almost gave me too many options for achievable small games I would have enjoyed making....
View ArticlePredictions
I’ve been playing around with some visualisations, stats and predictions via machine learning based on data from past Ludum Dares. It’s all very much a work-in-progress, but I thought I’d throw this...
View ArticleI suppose I’m in …
Wait … we are up to 30 ! The big Three-O. That’s a special round number for all of us fed and raised on a base-10 number system. I can’t possibly pike on this one, even if I only do a quickie ( ) (*)...
View ArticleLudum Dare screenshots, LD15 – LD29
Something I made, just for fun. This is every feature screenshot for every rated entry in Ludum Dare for the last 5 years. LD15 through to LD29. Compo and Jam. They are ordered by LD-number, then by...
View ArticleEyecandy
After some very quick prototyping with a few ideas surrounding navigating / firing projectiles through arrangements of gravity and anti-gravity wells, I can’t say I’m finding the fun. But what I have...
View ArticleLD29 predictions – how well did I do ?
Some of you may remember during LD29 I had a crack at predicting some of the highest rated entries using machine learning. Specifically, I dumped out a list of entries predicted to be in the top 10th...
View ArticleLD30 predictions based on comments
Here’s my predictions for the LD30 top 10th percentile, as part of my ongoing pet project to use machine learning to predict ratings from comments (first post, code). These entries are predicted to be...
View ArticlePlanet Sweepers post-mortem
The game is here: Planet Sweepers. Here’s a postmortem. For Ludum Dare, I’m a firm believer of using the theme for inspiration and as a restriction to stimulate creative solutions – and then ultimately...
View ArticleDef – my LD26 game, embiggened
So let’s call this a double October challenge. Last October I released a game on OUYA (sales postmortem to follow) – now I’m releasing it on PC/ Mac / Linux with a huge update. I’ve just finished a...
View ArticleFor your amusement: an animated pterodactyl
So here is my progress so far. Not sure if I’ll have time to turn it into an actual game, due to TODDLERS, but you never know. As far as I can remember, it’s the first time I’ve ever made an animated...
View ArticlePterodactylicious placeholders
Still not sure if I’ll get a chance to finish this, but here’s what I have after a very very relaxed first day.
View ArticleMonster is a Mommy – done.
Turns out I got close enough to playable to submit: http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=198 – not amazing, not the worst compo game ever made. I’m happy with what I was...
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